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Friday, August 19, 2011

Video: Ninja Gaiden 3 PS3 Gamescom 2011 Trailer and Interview

SCEE’s James Gallagher has posted up a Ninja Gaiden 3 PS3 Gamescom 2011 video trailer and interview with Yosuke Hayashi today, as follows:
There are some people out there that will tell you modern games are too easy, that they hold your hand for ten hours of story and then wave goodbye until next year’s sequel. However, there is growing number of titles, such as the upcoming Dark Souls, that are looking to punish you like a Victorian headmaster.
Ninja Gaiden 3 PS3 Gamescom
Ninja Gaiden 3 PS3 Gamescom
The Ninja Gaiden series has always been a renowned controller clencher and the third instalment in the series, coming to PS3 next year, includes PlayStation Move support. Here’s the latest trailer:
At gamescom I caught up with the head of Team Ninja, Yosuke Hayashi, to discuss difficulty, PS Move and the decision to set the opening scenes of Ninja Gaiden 3 in my hometown, London.

Do you think that modern games are too easy and that there is a strong market for the very difficult?
You have to try to satisfy your fans and Ninja Gaiden 3 is still very difficult on the hardest setting for those fans who like that about the series. However, we have got the normal difficulty level in there for the players who simply want to follow the story or are not so skilled.
NinjaGaiden3


How do you make a game difficult, but not frustrating?
It’s about how you implement the difficulty. If you die and it’s game over then you generally get pretty frustrated but you have to think about why you dies, is it because you made a mistake or because the game became unreasonable? It’s important to make the player feel clear that it was their mistake that got them killed and that they can clear the level by perhaps approaching it a different way.
Thank you for setting at least a part of Ninja Gaiden 3 in my hometown London. Why did you decide to take it there?
As the game progresses you will see many locations as you progress throughout the story and London is the first destination.

You told me that, in this game, Ryu Hayabusa will not just be a killing machine and we will see more of the human behind the mask. How will you achieve this?
The human side of Ryu Hayabusa comes through later on than the first level that I have shown you today. That level is something of a tutorial and you might go away feeling that the game is pure action based on that, but it’s not the case. Later on you see him suffering as a consequence of the murders he has committed and that is when the humanity comes through. I believe that, these days, people are looking for more realistic games and that’s not easy to do with Ninja Gaiden, which is heavily based in fantasy.
How have you implemented PlayStation Move?
With PlayStation Move you can make the motion of cutting an enemy down. I imagine that many hardcore Ninja Gaiden fans will still want to play with a normal controller but I do hope they will give it a try with PS Move. I feel it’s more the casual gamer that will use PS Move and it will make this kind of game more accessible to them.
What is going to be most surprising to Ninja Gaiden fans in this next title?
The human side of the main character. We’re used to seeing Ryu Hayabusa purely as a killer, but now we’re going to see someone who works but then goes home and lives a life alongside all of the fighting. Our hardcore fans might ask why we are taking this direction but I hope they are looking forward to this new approach.

What do you think of this year’s gamescom in general?
I had a walk around and I saw a lot of big titles that have a large budget with which to promote themselves. This is cool but I think that there is more variation in the games world and I would love to see everything being shown in the same way, on a level playing field. That would help the variation shine through more than it does.
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Hands on with Resistance: Burning Skies for PS Vita

Ever since the PS Vita was unveiled in January, the handheld’s dual analog sticks have promised a proper first-person shooter experience on the go. The reveal of Resistance: Burning Skies at PlayStation’s gamescom press conference showed that the future of portable shooters will be bright from the outset.

Immediately after the conference ended, I met up with Rob Heubner from developer Nihilistic, who detailed some of what we can expect from the Vita’s first FPS foray. The next morning, Huebner and producer Frank Simon presented an extended play-by-play for international media.

Huebner said the studio’s core mission was to create a ”no-compromises experience with all the elements you’d expect from a Resistance game.” The Burning Skies demo fit neatly into the Resistance universe, but brought significant new features that evolved the game’s interactivity. As mentioned in the press conference, you’ll battle new Chimeran enemies with new weapons, all through the eyes of protagonist Tom Riley — a New York City fire fighter.


Burning Skies takes place right before Resistance 2, filling in the lost years and giving players a ground-eye view of the day the Chimera came to NYC. Huebner and Simon guided us through Ellis Island, which in the game’s alternate universe isn’t a tourist trap but a SRPA research facility. The base is under attack by the Chimera, who are dead-set on recovering something of interest. A weapon, perhaps?

A playthrough of the demo revealed a few surprises in that realm. I quickly got my hands on a Chimeran weapon referred to as the CFG (cluster fire gun). This weapon discharged short bursts of brittle ordnance that shatter on impact, a great tool for attacking soft targets such as tender Chimeran flesh. The CFG has an alt-fire mode, a Resistance staple. The manner in which it’s deployed, however, is PS Vita-only. A quick tap of the screen sets crosshairs on multiple enemies. Press fire, and they all fall in rapid succession.


This touch alt-fire method extended to the more familiar Carbine rifle. To fire off the underbarrel grenade launcher, merely touch in the direction you want to lob one, and off it goes in a fragmentational ‘splosion. Tossing a grenade works in similar fashion: When you touch the screen, an icon appears above your finger so you can see how long you’re cooking the grenade, then a “throwing” motion arcs them on their way.

The touch-sensitive screen also takes on the melee duties. An icon of a fireman’s axe (naturally) resides on-screen, just next to the Square button. Slide your thumb over when a Chimera closes in too close, and it’ll quickly be reduced to a pile of extraterrestrial giblets. Demo driver Frank Simon landed a one-hit stealth kill on an unsuspecting grunt as well.

The developers also demonstrated the weapon wheel, a feature near and dear to any Resistance fan’s heart. You can swap guns as you’re used to on the console games, or just tap the rifle you’re looking for directly on-screen.
It might sound like there’s a lot of touchscreen interaction in the game, but Nihilistic is being selective with its implementation. Heubner says they’ll only take advantage of “as many features of the PS Vita that make sense” for Burning Skies. Touch is used to keep you in the action and out of the menus.
The final new-to-Resistance feature is a first-person cover system, not unlike that found in the Killzone series. If you’re crouching behind certain structures, you’ll automatically go into cover. You’ve got the optional of tilting the Vita to see over or around cover, or you can just aim down the sights the old-fashioned way with L1. If you stand up or back away, you’re out of cover – no getting stuck.
It should be said that Resistance: Burning Skies is an attractive shooter. “We don’t have to compromise on the visual side just because it’s a mobile platform,” said Heubner. “It’s got all the special effects you’d expect on a PS3 game. And the game demo was presented seamlessly from beginning to end – not a loading screen to be found.


Back to the demo. Now equipped with a minigun, Riley ventured deep into the Ellis Island underground facility where human scientists labor to reverse engineer the Chimeran weapons. Fortunately, they left an an ammo upgrade for the minigun, which made it even more deadly.
And you’ll need all the firepower you can muster, because Resistance: Burning Skies throws a lot at you. The devs showed off the horsepower of Vita by filling a huge room with hordes of Chimeran attackers of multiple varieties. After raining liquid hot death on the enemies (and their reinforcements), the real threat reveals itself: a huge Chimera that loomed three times larger than most you’ve seen… and apparently, it’s just a mini-boss.
The demo ended there, but it not before making it clear that Resistance: Burning Skies is well on its way to delivering on the promise of becoming the first proper portable first-person shooter.

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Thursday, August 18, 2011

Escape Plan: Watch the PS Vita Trailer Everyone’s Talking About

Escape Plan
Escape Plan
Hi everyone and guten tag from Cologne, Germany! Some of you may know me as one of the collaborative partners with SCEA Santa Monica Studios for the award-winning PlayStation Network exclusives, Fat Princess and Fat Princess: Fat Roles. I’m not only here to introduce Fun Bits Interactive to you, but to also introduce Escape Plan, as one of the upcoming titles for the PlayStation Vita. Escape Plan made its debut on Tuesday at the Sony Computer Entertainment Europe press conference and I have to express how thrilled I have been to see how well it has been received by colleagues and media alike throughout the week.

Placing bite-sized entertainment in the palm of your hands, Escape Plan features two hapless characters, Lil and Laarg, who have been captured and need your influence, skill and brainpower to escape from a dark labyrinth of irreverent puzzles and traps. Escape Plan takes advantage of the PlayStation Vita’s multi-touch display, rear touch panel and swipe interfaces. Players can swipe, squeeze, poke and slap these guys to interact and manipulate the environment and help Lil and Laarg survive each deadly room before their captor and nemesis recycles them and turns them into his minions … or sheep.
PS Vita Trailer
PS Vita Trailer
For those of you who haven’t seen anything on Escape Plan yet, watch the video above for a peek of what is in store for you next spring on PS Vita.

I hope you are excited for Escape Plan as much as we are! Lil and Laarg will be as fun to watch in victory as they will in the hilarious agony of defeat. We look forward to reaching out to our fans and will continue to keep you posted on anything related to Escape Plan, so please continue to check back here on the PlayStation.Blog for more information!
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Razer Announces the World’s First True 7.1 Surround Sound Gaming Headset Arriving October 2011

Razer has unveiled a new set of gaming headphones today called the Razer Electra, which have been specifically designed for tablet and smartphone gamers.The new Electra headphones are equipped with enhanced bass response with optimised drivers, and fitted with replaceable sound-isolating leatherette ear cushions for comfort during extended gaming sessions.
Razer Electra Smartphone
Razer Electra Smartphone
Razer, the world’s leading high-end precision gaming brand, brings true pinpoint positional audio to hardcore gamers everywhere with the Razer Tiamat headset range – the world’s first discrete 7.1 surround sound and 2.2 stereo gaming headsets. Get the tactical advantage in combat when you can hear and react to every gunfire, explosion and voice realistically all around you. And with bass so powerful, the Razer Tiamat will blow you away.
“The Razer Tiamat headset range is the pride of our audio engineering, the world’s first 10 driver headset, built to deliver the most powerful, clear and accurately produced positional audio gamers will ever need for the competitive edge,” said
True 7.1 Surround Sound Gaming Headset
True 7.1 Surround Sound Gaming Headset
Robert “RazerGuy” Krakoff, President, Razer USA. “Surprise the enemy trying to creep up for a stealth kill, when you can hear their footsteps loud and clear behind you.”

nformation contained on this page is provided by companies via press release distributed through PR Newswire, an independent third-party content provider. PR Newswire, WorldNow and this Station make no warranties or representations in connection therewith.
SOURCE Razer
The Razer Tiamat 7.1 brings true-to-life pinpoint positional gaming audio with up to 10 discrete speaker drivers in each headset
COLOGNE, Germany, Aug. 17, 2011 /PRNewswire/ — Gamescom –Razer, the world’s leading high-end precision gaming brand, brings true pinpoint positional audio to hardcore gamers everywhere with the Razer Tiamat headset range – the world’s first discrete 7.1 surround sound and 2.2 stereo gaming headsets. Get the tactical advantage in combat when you can hear and react to every gunfire, explosion and voice realistically all around you. And with bass so powerful, the Razer Tiamat will blow you away.
True 7.1 Surround Sound Gaming Headset
True 7.1 Surround Sound Gaming Headset
“The Razer Tiamat headset range is the pride of our audio engineering, the world’s first 10 driver headset, built to deliver the most powerful, clear and accurately produced positional audio gamers will ever need for the competitive edge,” said Robert “RazerGuy” Krakoff, President, Razer USA. ”Surprise the enemy trying to creep up for a stealth kill, when you can hear their footsteps loud and clear behind you.”

The Razer Tiamat headset range includes the Razer Tiamat 7.1 Surround Sound Gaming Headset and the Razer Tiamat 2.2 Stereo Gaming Headset.
The Razer Tiamat 7.1 packs a total of 10 discrete drivers, 5 in each circumaural ear cup to give you true pinpoint positional surround sound – a one-up on your enemies when you can hear everything around you with three-dimensional clarity. The 10 drivers represent the 7 surround sound channels plus subwoofer; 2 for center, 1 each for the left and right, surround sound left and right, surround back left and right, and 2 for the subwoofer. All drivers work in unison to produce a true surround sound experience.
True 7.1 Surround Sound Gaming Headset
True 7.1 Surround Sound Gaming Headset
The Razer Tiamat 7.1 also gives gamers maximum customizability of their audio experience adjustable on a sleek control unit. You can precisely fine-tune the volume of every audio channel, position, and bass depth, as well as conveniently toggle between the headset’s 7.1 surround sound mode, 2.0 stereo mode or external speakers as long as they are also hooked up to the unit, so you’ll have the right setup for your entertainment at all times.
The Razer Tiamat 2.2 is outfitted with a total of 4 discrete drivers, 2 dedicated especially to bass to give your head that rumbling sensation every time you calmly walk away from an in-game explosion.
Both versions of the Razer Tiamat come with leatherette ear cushions to keep you comfortable during long-haul gaming marathons, and a precise, unidirectional noise-cancelling microphone so your battle chatter stays as sharp as your audio.
The “Experience the Power of 7 – with the Razer Tiamat 7.1” Contest at Gamescom 2011
In line with Razer’s announcement of their new Razer Tiamat headset range, the world’s first 7 Razer Tiamat 7.1 gaming headsets are to be given away to 7 lucky winners.

The Razer Tiamat 7.1, the world’s first true 7.1 surround sound gaming headset, awaits contestants .
About the Razer Tiamat 7.1
True pinpoint positional audio for the tactical advantage is the only way to go for victorious gaming, and that’s what the Razer Tiamat 7.1 was built for. 10 discrete drivers, 5 in each ear cup produce 360 degrees true surround sound so you can hear and react to everything around you with three-dimensional clarity.
The versatile control unit lets you tweak every audio channel’s volume and positioning, as well as bass depth to your exact preference. With a single button press, toggle between the headset’s 7.1 surround sound, 2.0 stereo and external speakers when both are connected to the unit to have the right audio setup for your specific entertainment needs at all times. Packed with so many features in one device, the Razer Tiamat 7.1 is the ultimate beast of gaming audio.
How true 7.1 surround sound is produced in the Razer Tiamat 7.1
Price: US $179.99 / EU euro 179.99
Availability:

Razerzone.com – Q4 2011
Worldwide – Q4 2011
Product Features:
  • True-to-life pinpoint positional 7.1 surround sound from 10 discrete drivers
  • All-in-one volume control unit for multi-channel adjustment, personalization and toggling between headset and speakers
  • Comfortable, snug fit for extended play
  • Retractable, noise-filtering unidirectional mic
  • Interchangeable ear cup covers
  • Replaceable soft-touch leatherette ear cushions
  • Braided fibre cable
For more information about the Razer Tiamat 7.1 Gaming Headset, please visit
Razer Tiamat 7.1 Gaming Headset images
Black Background
White Background
About the Razer Tiamat 2.2
The Razer Tiamat 2.2 comes with 4 discrete drivers in the headset, 2 dedicated to bass to give gamers double the bass for double the impact. Chuck a grenade, launch a missile, detonate a nuke; everything from a simple explosion to an apocalyptic end-of-the-world type destruction is reproduced with amazing booming power. Throw in a sturdy build, exceptionally comfortable leatherette ear cups for wear over extended gameplay, and a precise unidirectional microphone for leading your team to victory – the Razer Tiamat 2.2 makes sure your epic gaming domination is aurally reproduced in all its glory.

Price: US $99.99 / EU euro 99.99
Availability:
Razerzone.com – Q4 2011
Worldwide – Q4 2011
Product Features:
  • Optimized positional audio for immersive gameplay
  • Dual bass drivers for deep, thumping bass
  • Comfortable, snug fit for extended play
  • Precise, noise-filtering unidirectional mic
  • Slim, easy-to-use in-line remote
  • Replaceable soft-touch leatherette ear cushions
  • Braided fibre cable
For more information about the Razer Tiamat 2.2 Gaming Headset, visit
Razer Tiamat 2.2 Gaming Headset images
About the Razer Group:
Razer™ is the world leader in high performance gaming hardware. Founded in 1998, with its headquarters in Carlsbad, California, the company has offices in nine cities around the globe. Used by the most demanding professional gamers who compete in global tournaments, Razer provides gamers with the unfair advantage of cutting-edge technology and award-winning design. We live by our motto: For Gamers. By Gamers.™

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← Older posts The World’s First True 7.1 Surround Sound Gaming Razer-Sharp With Headset Uses 10 Drivers To Produce 7.1 Sound

Razer, the world’s leading high-end precision gaming brand, brings true pinpoint positional audio to hardcore gamers everywhere with the Razer Tiamat headset range – the world’s first discrete 7.1 surround sound and 2.2 stereo gaming headsets. Get the tactical advantage in combat when you can hear and react to every gunfire, explosion and voice realistically all around you. And with bass so powerful, the Razer Tiamat will blow you away.


“The Razer Tiamat headset range is the pride of our audio engineering, the world’s first 10 driver headset, built to deliver the most powerful, clear and accurately produced positional audio gamers will ever need for the competitive edge,” said Robert “RazerGuy” Krakoff, President, Razer USA. “Surprise the enemy trying to creep up for a stealth kill, when you can hear their footsteps loud and clear behind you.”

Razer Tiamat 7.1 surround sound gaming headset

Razer Tiamat 7.1 surround sound gaming headset

Razer Tiamat 7.1 surround sound gaming headset

Razer Tiamat 7.1 surround sound gaming headset

The Razer Tiamat headset range includes the Razer Tiamat 7.1 Surround Sound Gaming Headset and the Razer Tiamat 2.2 Stereo Gaming Headset.

The Razer Tiamat 7.1 packs a total of 10 discrete drivers, 5 in each circumaural ear cup to give you true pinpoint positional surround sound – a one-up on your enemies when you can hear everything around you with three-dimensional clarity. The 10 drivers represent the 7 surround sound channels plus subwoofer; 2 for center, 1 each for the left and right, surround sound left and right, surround back left and right, and 2 for the subwoofer. All drivers work in unison to produce a true surround sound experience.

The Razer Tiamat 7.1 also gives gamers maximum customizability of their audio experience adjustable on a sleek control unit. You can precisely fine-tune the volume of every audio channel, position, and bass depth, as well as conveniently toggle between the headset’s 7.1 surround sound mode, 2.0 stereo mode or external speakers as long as they are also hooked up to the unit, so you’ll have the right setup for your entertainment at all times.

The Razer Tiamat 2.2 is outfitted with a total of 4 discrete drivers, 2 dedicated especially to bass to give your head that rumbling sensation every time you calmly walk away from an in-game explosion.

Both versions of the Razer Tiamat come with leatherette ear cushions to keep you comfortable during long-haul gaming marathons, and a precise, unidirectional noise-cancelling microphone so your battle chatter stays as sharp as your audio.

About the Razer Tiamat 7.1


True pinpoint positional audio for the tactical advantage is the only way to go for victorious gaming, and that’s what the Razer Tiamat 7.1 was built for. 10 discrete drivers, 5 in each ear cup produce 360 degrees true surround sound so you can hear and react to everything around you with three-dimensional clarity.

The versatile control unit lets you tweak every audio channel’s volume and positioning, as well as bass depth to your exact preference. With a single button press, toggle between the headset’s 7.1 surround sound, 2.0 stereo and external speakers when both are connected to the unit to have the right audio setup for your specific entertainment needs at all times. Packed with so many features in one device, the Razer Tiamat 7.1 is the ultimate beast of gaming audio.

Razer Tiamat 7.1

Razer Tiamat 7.1

Price: US $179.99 / EU €179.99

Availability:

Razerzone.com – Q4 2011

Worldwide – Q4 2011

Product Features:

  • True-to-life pinpoint positional 7.1 surround sound from 10 discrete drivers
  • All-in-one volume control unit for multi-channel adjustment, personalization and toggling between headset and speakers
  • Comfortable, snug fit for extended play
  • Retractable, noise-filtering unidirectional mic
  • Interchangeable ear cup covers
  • Replaceable soft-touch leatherette ear cushions
  • Braided fibre cable

About the Razer Tiamat 2.2


The Razer Tiamat 2.2 comes with 4 discrete drivers in the headset, 2 dedicated to bass to give gamers double the bass for double the impact. Chuck a grenade, launch a missile, detonate a nuke; everything from a simple explosion to an apocalyptic end-of-the-world type destruction is reproduced with amazing booming power. Throw in a sturdy build, exceptionally comfortable leatherette ear cups for wear over extended gameplay, and a precise unidirectional microphone for leading your team to victory – the Razer Tiamat 2.2 makes sure your epic gaming domination is aurally reproduced in all its glory.

Price: US $99.99 / EU €99.99

Availability:

Razerzone.com – Q4 2011

Worldwide – Q4 2011

Product Features:

  • Optimized positional audio for immersive gameplay
  • Dual bass drivers for deep, thumping bass
  • Comfortable, snug fit for extended play
  • Precise, noise-filtering unidirectional mic
  • Slim, easy-to-use in-line remote
  • Replaceable soft-touch leatherette ear cushions
  • Braided fibre cable

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Wednesday, August 17, 2011

Gamescom 2011 Xbox 360 Announcements

Earlier today at the Gamescom 2011 event in Cologne Germany, Microsoft busted out a whole bunch of gaming news.



Announcements include details for Xbox LIVE Arcade Games, Xbox LIVE Games on Windows Phone, Forza MotoSport 4, Gears of War 3, Kinect Star Wars and much more.

Forza Motorsport 4

Forza MotorSport 4The biggest racing game of the year launches in North America on Oct. 11, Europe Oct. 14, and globally Oct. 20. Turn 10 Studios revealed the legendary Hockenheim Ring as one of the new tracks featured in “Forza Motorsport 4.”
Wasabi X360S Xbox 360 Slim HDD Loader A revealing behind-the-scenes video is available detailing the lengths Turn 10 Studios took in bringing the track to life in the game – mapping every turn, capturing every detail, and replicating how the track drives for the most realistic experience ever in “Forza Motorsport 4.”

In celebration of its partnership with Turn 10 Studios and “Forza Motorsport 4,” BMW unveiled the 2012 BMW M5 for the first time at the Xbox booth. Fans will be able to virtually explore, race, and tune the 2012 BMW M5 in “Forza Motorsport 4” before it’s available anywhere else, whether it’s in game or on the road

Gears of War 3

Gears of Wars 3Launching in Germany for the first time in the franchise’s history, “Gears of War 3” is the spectacular conclusion to one of the most memorable and celebrated sagas in video games.

Gamescom attendees will have a chance to experience the genre-defining Horde 2.0 mode at the Xbox booth and get an early taste of this year’s most highly anticipated blockbuster.

“Gears of War 3” begins hitting store shelves on Sept. 20.

Kinect Star Wars

Kinect Star WarsFor the first time in Star Wars history, players can become a Rancor, the monster Luke Skywalker battles beneath Jabba the Hutt’s throne room in Star Wars: Episode VI Return of the Jedi. Through the power of Kinect for Xbox 360, players will control the Rancor with intuitive body movements like stomping, charging, roaring, and jumping. As the Rancor, players can grab, toss, and eat Jawas, stormtroopers, droids and other enemies, plus pull TIE fighters out of the sky, fight AT-STs, and destroy everything in sight.

Previously shown content for Kinect Star Wars included the Jedi and Podracing modes. First revealed at Comic-Con 2011, the Podracing game mode challenges players to race alongside the surviving participants of the Boonta Eve Classic in memorable Pods and other unlockable vehicles from the Star Wars universe.


Kinect Sports Season 2Launching in North America on Oct. 25, in Asia, Australia, and New Zealand on Oct. 27, and in Europe on Oct. 28, “Kinect Sports: Season Two” lets YOU be the champion with six of the world’s most popular sports, taking the most popular Kinect franchise to the next level with new in-game voice commands,
Dingoo A330 Mini Game King Play with Wireless Game Controller enhanced full-body gameplay, and the ability to compete with friends and family any time through the new Challenge Play mode.
  • The roster of action-packed experiences in “Season Two” expands with two new sports from the line-up debuting at gamescom for the first time: Darts and Tennis!

  • BONUS OFFER: Pre-order your copy today and receive exclusive unlockable avatar gear for a limited time only! – details at www.xbox.com/kinectsportsseasontwo.

Dance Central 2

To ensure you’re completely prepared to get your best groove on when “Dance Central 2” launches on Oct. 21 in Europe and Asia, Oct. 25 in North America, and Oct. 27 in Japan, here are the latest feature announcements to keep the “Dance Central” party popping:

  • Epic Full Body Dance Battle! Players rep their favorite dance crew and go toe-to-toe against one another with two-player simultaneous tracking and compete to stand out in “spotlight sections” where their solo performance is put on display. The new Free-4-All mini-game replaces freestyle sections during Dance Battle, adding an all new competitive scoring mechanic into the mix. Players can jump ahead in score by quickly performing moves from the song worth tons of points.

  • Meet the crews of “Dance Central 2”! With the addition of simultaneous multiplayer, “Dance Central 2” adds 4 dance crews to the mix for players to rep. RipTide, Hi-Def, Flash4ward and Lu$h Crew all bring fierce personalities, amazing moves and unique looks to the world of “Dance Central.” Whether you’re playing through the crew challenge or battling it out with a friend, you have to know: which crew are you?

  • Voice integration throughout the game! You can use voice commands to select songs, pause during routines, and dictate rehearsal during Break it Down. Jumping into a routine is as simple as telling Kinect the song, mode, and difficulty and instructing it do what that little box has always dreamed of: “Xbox, Dance.”

  • An all new, customizable Break it Down experience with improved per-limb tracking, allows players to customize practice sessions to focus on select moves. Use voice commands to speed through the process, and even compare video playback of their dancing to the on-screen dancer!

  • 13 new songs unveiled! (Over 40 songs on disc available at launch), from artists including: Flo Rida, David Guetta, Akon, Daddy Yankee, Fergie, Daft Punk, Bruno Mars, and Lady Gaga keep the jams hyphy and on point. Songs include:

    • Flo Rida feat David Guetta – Club Can’t Handle Me
    • David Guetta feat Akon – Sexy Chick
    • Daddy Yankee feat Fergie – Impacto
    • Darude – Sandstorm
    • Daft Punk – Technologic
    • O-Zone – Dragostea Din Tei
    • Bruno Mars – Grenade
    • Donna Summer – Hot Stuff
    • Gnarls Barkley – Run
    • Lena – Satellite
    • Enrique Iglesias – I Like It
    • Lady Gaga – Born This Way
    • Exile – I Wish for You

Kinectimals: Now with BearsOn Oct. 11, animal lovers of all ages around the globe will be able to experience “Kinectimals Now with Bears!,” an updated and extended release of the popular “Kinectimals” game. “Kinectimals Now with Bears!” adds to the original five feline cubs with five additional cat species and a whole new island of cuddly bear cubs ready for new adventures and interactions.

Coming this fall, the Xbox 360 franchise “Kinectimals” comes to Windows Phone. “Kinectimals” for Widows Phone takes all the fun of the hit, Kinect launch title “Kinectimals” beyond the living room. Players can care for and bond with their favorite pet cat or bear cub using touch screen controls to feed, pet, play and nurture them on-the-go from their Widows Phone while also enjoying Xbox LIVE integration of Achievements and Leaderboards.

Xbox LIVE Arcade Games


Gamescom 2011 attendees will see a wave of new games for Xbox LIVE Arcade which are playable for the first time, including:

  • Hole in the Wall - “Hole in the Wall," which brings all of the fun of the wacky international TV phenomenon straight to your Xbox 360 Kinect. "Hole in the Wall" arrives Aug. 24th for 800 Microsoft Points.

  • Skulls of the Shogun - “Skulls of the Shogun” : An arcade-strategy game where players take turns guiding portions of their army of phantom Samurai in ghostly combat in the Samurai afterlife, “Skulls of the Shogun” will be playable at the Microsoft Booth all week.

  • Trials Evolution - “Trials Evolution” : The follow-up to the best-selling, critically acclaimed “Trials HD,” “Trials Evolution,” the arcade stunt motorcycle racing gaming returns to Xbox LIVE Arcade this year with approximately 60 tracks across single player and multiplayer modes and skill mini-games that give the player fresh, new challenges.

XBLA fans in Europe will also be able to get their hands on “Iron Brigade." After its June debut as “Trenched” in the U.S., the WWI-styled mobile trench game from Double Fine Productions is coming to Europe this September with a new name – “Iron Brigade” – and will be renamed as such globally. In “Iron Brigade,” players protect humanity from the evil Monovision menace and use a combination of mobile firepower and stationary defenses to turn the tide of war.

Kinect Fun Labs

The latest Gadget, “Air Band,” introduces new Augmented Reality technology to Kinect and places you on stage as the star of your living room with a guitar, drums or keyboard. “Air Band” will be unveiled at gamescom and available in Kinect Fun Labs on Aug. 22.

Xbox LIVE Games on Windows Phone

Along with the Mango update, Microsoft is introducing new features including the ability to purchase add-on game content, show off Avatar Awardables, manage access with parental controls, and improve the mobile multiplayer experience with Fast Async play.

In addition to launching “Chickens Can’t Fly,” and “Toy Soldiers Boot Camp,” the mobile companion to “Toy Soldiers: Cold War,” we are announcing a new collection of games set to hit the Xbox LIVE Games Hub on Windows Phone later this year.

  • “Chickens Can’t Fly” : Join the ranks of our scientists and see what chickens are capable of! Conduct experiments throughout four Laboratories and when you’re confident of your skill, try the Survival mode or take part in the Global Weekly Challenge. Similar to unlocking Achievements, players will be able to unlock Avatar items. These items will automatically appear in their Avatar Closet and can then be worn to show off their gaming accomplishments.

  • “Toy Soldiers Boot Camp” : Wage war on a tiny scale in “Toy Soldiers Boot Camp” which brings the fun and addictive shooting gallery mini-games from “Toy Soldiers: Cold War” to your Windows Phone. Additionally, earn bragging rights in “Cold War” on Xbox 360 through an integrated mobile leaderboard.

  • “Kinectimals” Mobile: Coming this fall, “Kinectimals” for Windows Phone takes all the fun of the hit, Kinect launch title “Kinectimals” beyond the living room. Players can care for and bond with their favorite pet cat or bear cub by feeding, petting, playing and nurturing them on-the-go from their Windows Phone.

  • “Beards & Beaks: Cave Area” : Gnome Town, an idyllic place of gnome mellow … suddenly overrun with murders of crows so audacious that even Hitchcock would take refuge behind a toadstool. Who knew the two could get so down and dirty in a turf war that knows no bounds? Fifteen challenging new levels lie ahead in the “Cave Area” Add-on Content. A new gnome ally and enemies await.

  • “Bug Village": This is Bug Village – a tiny town where you build and nurture a colony of active ants and busy bees! Construct homes to attract playful bugs and direct them to the garden, where they can gather resources to expand your village. Feed your bugs to keep them energized and healthy. Add cute decorations and flowers to make the colony buzz with excitement! Small is beautiful in “Bug Village”!

  • “TextTwist 2": The diabolical minds at GameHouse, creators of Bounce Out and Collapse, bring you a more cerebral challenge: You’ve got two minutes and thirty seconds to make as many words as possible with either six or seven random letters. Figure out the combination with the most letters and move to the next level. A classic word scramble for a digital world. Take a break and exercise your brain all at once!

You can also expect the following smash hits from Microsoft Studios and our top partners, including: “Gravity Guy,” “Farm Frenzy 2,” “Fight Game Rivals,” “Orbital,” “Burn the Rope,” “COLLAPSE!,” “IonBall EX,” and “MUSH.”

iPhone 4 Case Review: X Gear Liquid Shield Case for iPhone 4

iPhone 4 Case Review: X Gear Liquid Shield Case for iPhone 4 (ATT and Verizon models)


What’s Hot: When properly installed, this Incipio iPhone 4 SILICRYLIC Kickstand – Grey White is completely watertight, and can be completely submerged as long as you don’t go too deep. Also provides decent drop protection.

What’s Not: It doesn’t float. Absolutely not for everyday use due to inaccessibility of ports and a significantly less responsive touchscreen.
The X Gear Liquid Shield is a completely waterproof case for the iPhone 4. When properly installed, it will keep out everything, and I mean everything, up to and including sand, dust, and water. This case is not designed for everyday use, however, as the screen is difficult to access through the thick silicone skin (although not impossible) and it is difficult to hear and be heard when making calls. But if you plan on taking your phone to an environment that is traditionally inhospitable to phones, such as the beach, don’t leave home without this case.

X Gear Liquid Shield Case for iPhone 4
Gear Liquid Shield Case for iPhone 4
Size and Fit
The Liquid Shield fits snugly and does not add as much bulk as you’d expect for a waterproof leather iphone 4 cases. It provides full access to all buttons but if you need to charge your phone or use your headphone jack, you’re out of luck. The thickness of the silicone cover, combined with the fact that it does not rest cleanly against the screen means that the touchscreen will be significantly less responsive. However, this is a conscious tradeoff for an unprecedented level of water protection, and is to be expected for a case like this.


Gear Liquid Shield Case for iPhone 4
Gear Liquid Shield Case for iPhone 4
Features and Quality
The Liquid Shield case is comprised of a hard plastic inner shell surrounded by a thick silicone sleeve. This sleeve is held in place by a gasket-equipped back plate that is locked down by two very sturdy thumb screws. The first time you install it, however, please proceed slowly, making certain that the silicone cover and the gasket on the back plate are correctly aligned. According to the manufacturer, this case is IP68 Certified, which means that it is completely dustproof and waterproof, even with continuous submersion.
With this knowledge firmly in-hand, I headed off to Hawaii for a family snorkeling vacation where I (thankfully) found the manufacturer to be true to their word when I trepidatiously took my iPhone 4 underwater to capture some once-in-a-lifetime video footage of my boys swimming with sea turtles. Each time, I emerged from the sea to find my iPhone bone-dry in its liquid shield case. As I said previously, correct installation of this case is key, as is judicious protection of the silicone skin from punctures and/or tears, so don’t send me angry emails if your mileage varies in this regard. Lastly, don’t go too deep. Although the manufacturer rates this as being waterproof to 9 feet, it doesn’t take much movement through the water at even 3 feet to generate an equivalent amount of pressure so if you feel bold enough to follow in my footsteps, for heaven’s sake, stay on the surface!

Gear Liquid Shield Case for iPhone 4
Gear Liquid Shield Case for iPhone 4
Videos and photos shot through this case will be slightly blurry due to the unavoidable presence of the iphone cases skins. This is a small price to pay, however, for otherwise unattainable underwater footage. Lastly, the case doesn’t float, so you will need attach a strap through one of the four lanyard holes on the case to your wrist when swimming or snorkeling in the water.

One final caveat; this case is not for everyday use. It does not allow access to the docking port or the headphone jack, and the thick silicone cover makes the touchscreen significantly less responsive. In my experience, however, this is simply the price of admission, and one which I gladly paid in order to take my iPhone 4 places that would otherwise be inaccessible.

silicone cover
silicone cover
Style
The Liquid Shield case is a classic example of substance over form. It is designed to be functional, not pretty. However, the inner shell and back plate are clear plastic, which nicely complement the clear silicone outer layer. All in all, for something that provides this much protection, it’s surprisingly appealing.

Gear Liquid Shield Case for iPhone 4
Gear Liquid Shield Case for iPhone 4
Summary
The X Gear Liquid Shield Case accomplishes what it sets out to do. Once you correctly install it, your iPhone 4 will be impervious to dirt, dust, and shallow submersion in water. I swam in the ocean with this thing for a week and my iPhone 4 came out dry every time. Don’t expect to make this your everyday case, however, unless you’re assigned to Seal Team 6. You will have no access to ports (although the buttons are functional) and trying to use the touchscreen for extended periods of time will drive you crazy.

BookBook iPhone 4 Case Review

Progskeet – nand and nor reader/writer–what will the progskeet do

FLASH or DUMP your PS3, both NOR or NAND’s versions, and now even do downgrades and there is also possible new exploits being developed to handle the new breed of Jailbreak that is brewing along slowly for all the PS3 owners out there, and now finally the The Last Mile is ready, and we share with you today a picture of progskeet – nand and nor reader/writer the up-coming cute little crunching flash device that well be doing the final job for you:
Here is the latest update for progskeet problem for those of you who are using it. With this update the NOR has been entirely rewritten and the NAND is unmodified. The write to buffer programming method and erase sector have been optimized. There is also a fix for the fault in timeout of programming/erasing. It has been increased to 3.5 seconds per line and per sector. There is also an added wait on erase sector as well as improved flashing speed. Thus, if you are interested in When will progskeet be releasedand want to purchase one, make sure to visit their main site (see source). For all the improvements, view the changelog below.
progskeet
progskeet
Announced by the guys over at ProgSkeet, is a new USB flash device for the PS3. At the time of writing, it’s unclear as to what it’ll do for your PS3–downgrade, jailbreak, and/or fix bricks Progskeet uf6667…we hope! As you can see from the picture, there appears to be mini-USB connection, as well as another connection. We’ll keep you posted as this news develops.

Update: According to Progskeet uf6667, “the connector on the lower right on progskeet downgrade is for programming via jtag (injectus compatible) – used for collective feature wishes.”
downgrade progskeet
downgrade progskeet
The software deveploer has give some information about his project what will the progskeet do what he has said:
Alright let me give you some more details about it:

1MB/s sustained speed (vs. 50kB/s on infectus) – example : read 256 MB NAND in 1/20th time of infectus requires

can read/write NOR flash up to a VERY big capacity (that doesn’t even exist) – infectus can only write up to 256kB – teensy++ has no writing capability atm (iirc) – might be supported by the software, not sure if it can match its speed though


EVERY KIND OF NOR/NAND FLASH SUPPORTED – infectus doesn’t, teensy++ needs special firmwares for every single one !

you won’t even need ME to update the software, semi-skilled people just read datasheets and adapt the configuration file!

(regular nand/nor flashes included in PS3, 360, Wii, etc. are already in there, but say you’re using this for car tuning, you’re gonna need to adapt the config)
I know the hardware well but HAVE NOT DEVELOPED IT – I only made the software for it so if you have a problem with downgrade progskeet, you just get at me (don’t flood please, thanks!

Tuesday, August 16, 2011

PS3 Homebrew 3D Screensaver : Solar Available

Who is Solar ?
Solar,is a beautiful PS3 3D screensaver for PlayStation 3 homebrew apps with effects, sound and work in progress FTP,which was released by Condorstrike .It was said that the mainly reason for him to make this is to have something nice looking and to prevent burned-screens.
Here is a more detail :
Quote :
"This version spawns Rogero's manager, he will update the manager later to Spawn Solar, but I intend to make one for any other app eg: showtime or whatever as long as they have a proper SELF and coded to spawn with a timer to Solar.
You can follow my progress and updates in Tortuga-Cove.com or here, even though this is a MM thread, lol.. Hijacked. CAW!
Check the usage, changelog, download link and video below:
Usage:
  • SELECT pauses the music
  • START resumes it. lol
  • L3 respawns Solar
  • And all the other buttons will launch the app it's attached to, in this case Rogero Manager.
Changelog:
  • 3D and 2D playback.
  • 3 stable screens timed to eliminate screen burns.
  • Mp3 playback.
  • Dynamic effects.
  • This version works with Rogero Manager.
Future Updates:
  • Ftp, ..still doesn't work right, so I'll leave it for a future update.
  • More screens.
  • More Dynamic effects, eg: asteroid hitting a planet. 
  • Comets, well that already works but too late to add it.
  • User MP3 playback by drag/drop to CNDR00001 directory."
Video Show


Download: Solar V1 Multifunctional Homebrew Screensaver with 3D Support
Stay tuned for more PS3 Hacks and PS3 CFW news, and drop by the utoptoy.com and utoptoy Video Gane Accessories

How to use SPUTNIK360 SWITCH & PROBE + X360USB PRO + New JungleFlasher jailbreak xbox 360

What is SPUTNIK360 SWITCH?
The Xecuter SPUTNIK360 unlock switch is an unlock PCB for the Lite-On DG-16D4S drives that contain the Macronix SPI chips, these are very similar to the LT switches used for the old phat lite-on drives, once installed the switch has two modes, one is normal mode which is locked and the other is the un-lock mode so you are able to successfully flash the drive. The SPUTNIK360 switch will be great for those repair places that like the idea of not having to rebuild the cut tracks manually using the Probe method, while we know a lot of places will be quite happy to use the Probe method and rebuild the cut tracks manually we also know some places much prefer to use a simple PCB per drive and have the unlock switch in place for future and the rebuild using a PCB such as the SPUTNIK360 switch is very neat and professional.
The Xecuter SPUTNIK360 unlock switch does require soldering, first you need to prepare the tracks and once that is done the SPUTNIK360 unlock switch is soldered into place and ready to use. Do note that these are only for the DG-16D4S drives with the Macronix SPI and will not work on the Winbond, so please keep that in mind when ordering. If you are after the most professional looking and lasting rebuild of your DG-16D4S projects and want to avoid a manual rebuild of the cut traces on a drive using wires the buying Xecuter SPUTNIK360 unlock switch is a perfect solution.
Yet another simple and useful device from Team Xecuter.
  • Enable write mode on Liteon DG-16D4S (MXIC) DVD Drives
  • Easily repair your Xbox 360 S Console
  • No lengthy Microsoft warranty repair delays
  • Easy to install quick solder PCB – takes minutes !
  • 3 simple solder points
  • 1 easy trace cut
  • Multiple Resistor options to ensure compatibility
  • Works on all MXIC SPI’s (9504, 0272, 0225 & 0401)
  • Tested with firmware tools such as JungleFlasher
How to use SPUTNIK360 SWITCH & PROBE + X360USB PRO

I thought I’d just quickly post this up as I was doing a bunch of LT+ v1.91 testing tonight and figured you’d like to see how simple it is to use one the SPUTNIK360 addon when you have an X360USB PRO and the latest JungleFlasher.
Simply install the switch like so. Set the switch to Unlock.
SPUTNIK360 Unlock Switch
SPUTNIK360 Unlock Switch
Or you can use the SPUTNIK360 PROBE
SPUTNIK360 Unlock Probe
SPUTNIK360 Unlock Probe
Open the new JF and click on Intro/Device ID

x3360usb pro
x3360usb pro
Click Yes then Power Cycle the drive (Power off then on)
sputnik
sputnik
SPI detects as locked – simply click yes to unlock

sputnik
That’s it
No need to probe mpx01, no need for 3rd party software. Nice and simple.

I will do a more detailed guide shortly showing how to set the status back to locked after you have flashed it and how to set the PCB back to default like it was never touched.
Oh and this may be useful also…….
mt_win
mt_win
IDIOTS GUIDE TO USING THE FORUM: BEFORE POSTING HERE READ THE NOTICE AT THE TOP OF THE PAGE THAT SAYS “READ THIS BEFORE POSTING”.
The SPUTNIK360 Unlock Probe is a simple device that disables the write protect on any Liteon DG-16D4S drive that has the MXIC SPI flash device so you can easily repair or replace your faulty DVD drive with this model and have the ability to program your consoles DVD key.

Downgrade For Slim PS3 Slim Consoles On Firmware 3.70








hello all, I got it at the end we have a downgrader for slim consoles this time is different than it has done with consoles fat, I’ve got the two flashers progskeet Teensy + + and Al nougat!
We need:
fat or slim console with updated standards to 3.70 “DO NOT TRY TO ANOTHER VERSION”
Solution to write and read the rules of the console (or flasher progskeet teensy + +)
hxd program (which I use to edit hex)
FlowRebuilder v.4.1.3.2
a beer (this is important)
Http://pastebin.com/yuvJ5Leh Downgrade.bin
First dumped our NOR flash, the file must accurately measure “16,777,216 bytes” neither more nor less Draw out several to be absolutely sure of what you do
cojemos the dump “example josejuan.bin”
and we have to introduce it in a file flowrebuilder to make it readable (bytereverse) the option is called bytereverse dump and extract rules
what we do and we will create a file but the extension ends in. bin.REV
open it with the hxd and took our personal data to the console EID, BOOTLOADER, CSID and METLDR no need to put any more
take them out as follows:
choose for example in this case to stick our METLDR prepatched to downgrade the image attached to this tutorial
inside the folder where we put the flowrebuilder. rev also has created another folder called “nombredeldump.EXT”
then there are our personal archives of our console and we need to introduce them to catch some pre-patched image that I have since opened the hxd and open the file and metldr downgrade.bin is inside the folder asecure_loader
choose the tab on the hxd metldr and copy the entire contents into HEX and enter the downgrade.bin
press control + 820 g write position is that of METLDR
right-click on the first line of position 820 to give to “stick type” and so the same way we introduce others to enter the files are:
METLDR: Position “820″ size “EDE0″
BOOTLOADER_0 Position “FC0000″ size “40000″
EID: Position “2F000″ size “10000″
CISD: Position “3F000″ size “800″
then we take the downgrade.bin with saved changes and we put in the option flowrebuilder bytereverse dump and extract rules PROGRAM THIS TIME WE WILL GIVE AN ERROR but is a normal error, if error occurs is that okay done and you create a file named downgrade.bin.REV will be the file you have to enter in the console “flash”
if all went well to finish writing you kindle the console and will press the button or English ps ps push button NO NOTHING PULSEIS apagais the console and put it in factory service mode once this need to put the correct file system for 3.55 jaicrab with lv2diag of cfw without reader and a special
lv2diag:
http://www.logic-sunrise.com/telecharge … icrab.html
cfw: http://pastebin.com/03MFDLGV
kindle the console with the stick with these two files on the usb device into the far right of the console and shut down one to 10 / 15 minutes, kindle the console without any usb connected to verify that you correctly leads to xmb If all went well apagais the console and you put your lv2diag FILE2 of this pack:
http://pastebin.com/gGETcxMR
the console will turn on and 20 seconds will turn itself off and CONGRATULATIONS you have your console in functional kmeaw cfw 3.55 100% 100
Thanks:
DiGiTaLAnGeL (Tester with progskeet)
Glevand & mfw builder team (cfw)
NDT (Assistant) is a very good person
JaiCraB (lv2diag without reader)
Robs1 (my guide with the normal flash)
EussNL (his great support in the wiki that I use every day PS3DEVWIKI.COM)
Defyboy (to create ps3devwiki)
A whole channel # irc-hispano.org darkps3 for their support and many hours of testing we have hit bastards eh!
DemonHades (because if you had not put the cover on your website with the lie that contastes on me, I had not met or uf6667 DigitalAngel and these two helped me a lot)
and finally the people have asked me for a private place to donate paypal button, because here it is.
greetings and set aside now will resume my work with the dual nand and dump 3.6x gives me so many problems jejej

Gamescom 2011 – Sony/SCEE Press Conference Today

Most people know of the Electronic Entertainment Expo(E3) which is held in America every year, well Europe has its very own event, held in Germany, known as Gamescom, here is a little information from Wikipedia:

Gamescom is a trade fair for video games held annually at the Koelnmesse in Cologne, Germany. It is organised by the Bundesverband Interaktive Unterhaltungssoftware (German Federal Association of Interactive Entertainment Software). It is used by many video game developers to show off their upcoming games and game-related hardware.
Gamescom is the world’s largest games event with 254,000 visitors, more than 4,400 journalists and 505 exhibitors from 33 countries attending the show in its second year.
Now for the time and where you can watch the live stream:
  • Facebook Live Stream Here(click for link)
  • On PS Home
  • The PS Blog
  • Or the official PS3 App for Android and iPhone(Click link to download either version)
Now the times are a bit confusing, the official PS Blog states this:

Tuesday 16 August 2011 at 19:00 CET / 18:00 BST / 03:00 Sydney (Wed)

When the official Facebook page states 18:40 CET(Germany), which would be 17:40 BST(UK)
EDIT:
A quote from the US PS Blog:

Guten tag from Cologne, Germany, home of gamescom! The motto for 2011′s gamescom is “Celebrate the Games,” and we’re about to do that beginning with the Sony Computer Entertainment Europe press conference. The presser kicks off at 7pm local time, which is 1pm Eastern and 10am Pacific.
A note while you’re watching* today: much like E3 is targeted to the US audience and Tokyo Game Show is targeted at Japan, the gamescom press conference is primarily aimed at European gamers, so please keep that in mind as you watch. Not everything mentioned or shown today will necessarily apply to those of us in North America. We’ll post on all appropriate things for the North American market, however, just as we always do.
So with that in mind, press Play in the video screen below, sit back and see the future of PlayStation as laid out by SCEE CEO and President Andrew House.

UPDATE 1:

Sony conference is over, the biggest PS3 related news was a price drop on PS3s to $249/249 euros.






Downgrade from 3.70 now possible using Progskeet? – Dospiedra and DiGiTaLAnGeL

Remember this? Well the same person has been in contact with an Italian team called DiGiTaLAnGeL and through twitter they have announced that they managed to downgrade a PS3 slim from 3.70 down to 3.55 CFW using the well known NAND/nor flasher Progskeet. This looks like good news for the scene and people stuck on 3.70. They have said that a tutorial will be released soon.

To quote:

For the first time, we have been involved in something truly spectacular
We were the first in the world to test the downgrade from 3.70 to 3:55 on a PS3 Slim (With flash memory, ” NOR “) using the ProgSkeet and patched some files provided by dospiedra, a famous Spanish coder already discovered on the crest of the wave for the method of going back to 3:55 / 3:41 with the PS3 (FAT flash memory “NAND”).
After several attempts, in collaboration with dospiedra, we got to go back from 3.70 to 3:55, enter the factory mode with a simple key to jailbreak, rifleshare a modified version of 3:55 to prevent the SYSCON (the registry in between downgrades) was consulted during the downgrade and now we are happily at 3:55 KMEAW!
With this version of moddata 3:55, you can perform a memory dump today and you can switch on the fly from 3:55 to 3.70 without having to make all this long procedure times: progskeet using it you can go straight to 3.70 changed to 3:55!
Dospiedra said it will release details on the patches applied to the NOR and the update file as soon as possible.

It has also been announced by uf6667 (developer behind Progskeet) that a surprise is waiting for 3.56-3.70 users.

How to downgrade ps3 v3.7 to 3.55 Kmeaw Custom Firmware

News from  Italian site DiGiTaLAnGeL that they have successfully downgraded a PS3 Slim 3.70 Firmware unit to 3.55 Kmeaw Custom Firmware.Nice work. Read following content to get more details :
Quote :
" For the first time, we have been involved in something truly spectacular .We were the first in the world to test the downgrade from 3.70 to 3:55 on a PS3 Slim (With flash memory, "NOR") using the ProgSkeet and patched some files provided by dospiedra, a famous Spanish coder already riding high for having discovered the method of going back to 3.55/3.41 with the PS3 (FAT flash memory "NAND").
After several attempts, in collaboration with dospiedra, we got to go back from 3.70 to 3.55, enter the factory mode with a simple key to jailbreak, rifleshare a modified version of 3.55 to prevent the SYSCON (the registry in between downgrades) was consulted during the downgrade and now we are happily at 3:55 KMEAW!
With this version of moddata 3:55, you can perform a memory dump today and you can switch on the fly from 3.55 to 3.70 without having to do this all the time-consuming process: using progskeet fact you can go straight to 3.70 changed to 3:55!
Dospiedra said it will release details on the patches applied to the NOR and the update file as soon as possible.
New life for those who arrived too late to enjoy the benefits of the 3:55?
Similar to the PS3 Firmware 3.6x Downgrade via Infectus, this round they have downgraded a PlayStation 3 v3.70 Firmware console using ProgSkeet with the assistance of Dospiedra."
However,The detail downgrade ways at present still cant available.
Stay tuned for more PS3 Hacks and PS3 CFW news, and drop by the utoptoy.com and utoptoy PS3 Accessories

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