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Sunday, January 29, 2012

PS3 Debug / Test Firmware 3.74 and 4.00 Updates

For those who own PS3 Debug / Test consoles or are simply into collecting PlayStation 3 file leaks, recently PS3 Debug / Test Firmware 3.74 surfaced alongside version 4.00 from Sony's North American Press Web site.

Download: PS3 Debug / Test Firmware 3.74 / PS3 Debug / Test Firmware 4.00

If you didn't know, the address to their Press site is http://PressCenter.PlayStation.com/ and Sony offers free access to all members of the press there using SCEA / SC3APR to login and obtain the latest press releases and related files.

Finally, keep in mind these PUP updates will currently NOT install on a retail PS3, and so they are intended for examination and comparison purposes only.

We have 100% confirmed that running this updater on a retail PS3 will not damage it, however, it will give the following error before the installation completes: The data type is not supported. (8002F029)

Special Thanks to ConsoleDev for the heads-up on the news tip!

Family Feud & The Price is Right PSN for PS3 CFW 3.55

Following up on their previous releases, today PlayStation 3 scene release group Duplex have made available Family Feud and The Price is Right for PSN users on Custom Firmware (CFW) 3.55.

Below are the release details for each with more information in the ongoing thread, as follows:

  • Family.Feud.PSN.PS3-DUPLEX (241.46 MB)
  • The.Price.is.Right.PSN.PS3-DUPLEX (878.45 MB)

Notes: Enjoy another PSN Classic Hit working on CFW 3.55/3.41

1.) copy files to FAT32 USB Key/USB Disk
2.) install game (.pkg already contains the crack)
3.) run game from xmb

Enjoy This Fine DUPLEX Release

Showtime PS3 Media Player Repack v3.3.409 Update

Today PlayStation 3 homebrew developer Redsquirrel87 has updated the unofficial Showtime PS3 Media Player Repack to version v3.3.409 with the changes detailed below.

Download: PS3 Showtime Media Player Repack v3.3.409

PS3 Showtime Media Player Repack v3.3.409 Changelog:

  • Merge pull request #62 from wader/osx_fixes
  • osx: spotlight: Assign ctype properly
  • Fix uninitialized warning
  • osx: spotify: Fix logic and cleanup configure arg
  • Update Bulgarian translation
  • Various fixes for libav 0.8
  • Update German translation
  • Update Italian translation

Andreas Oman has done some important announcements:

  • An automatic build system is nearing completion
  • He will be leaving on a six week vacation and during that period he will not do any PS3 related development

This essentially will have two important consequences on these unofficial builds:

1. Obviously, if there will be no update to Showtime's source code then there will be no need to compile new builds, so in the next 6 weeks you may not find new builds here.

2. When the automatic build system will be completed these builds will have no sense as it will allow to upgrade Showtime directly from your PS3. For this reason, when the automatic build system will be complete, I'll stop to release these Unofficial Builds here because you'll can download them directly from the official site or indeed update Showtime directly from your PS3.

For more information, refer to the news on the official website here: http://www.lonelycoder.com/showtime/news

PS Vita Hacker SKFU on Uncovering New Security Vulnerabilities

Since reporting on his last flaw uncovered, PlayStation Vita hacker SKFU has found a few new vulnerabilities in Sony's PS Vita handheld gaming system.

To quote via wololo: Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages.

Knowing SKFU's passion for everything network-related, I'm assuming he's doing some tests using some local DNS changes... or maybe he managed to put some of his own files in an official package? That would be exciting.

In previous tweets this week, he mentioned he found 2 potentially usable vulnerabilities on the Vita

VITA is back to life, since last tweet found 2 new possibile vulnerabilities. If it runs good, news in blog this evening!

That was, however, 2 days ago, and his blog wasn’t updated since then, so I’m assuming he ran into a few issues. (the “back to life” comment refers to the official 1.52 firmware which bricked his Vita…or appeared to do so... which turned out to be that the battery had to charge for almost 24 hours before the Vita accepting to turn on, for some reason)

Obviously lots of this experimentation will probably not lead to anything, but for now, every bit on info on the internals of the Vita is interesting. Let’s keep digging

Also from SKFU (linked above) is an update on the recent PlayStation Vita 1.52 Firmware status below, as follows:

Ok guys we tested the possibilities on firmware 1.52 for a few days now. What I can confirm is the following:

  • Tech4's exploit still works
  • Wololo's HBL still works
  • Everything I research atm didn't change from 1.50 to 1.52

If that is fine for you, there's no reason not to update. Anyways, I have to mention that this can change without a firmware upgrade!

If you are online with your PS VITA, it can download and install silent updates for any application which runs in usermode and has nothing to do with system critical modules.

The good is, those updates are removed once the system is restored to the current firmware, so it would not be a major problem to remove a fix.

- SKFU


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